NESTA Design
Challenge: On the Edge
The Challenge, which is managed by GameLab
London, brought together teams of five people - ideally
three from multimedia design and programming, one teacher
and one student - to work together to produce a prototype
of a new learning resource. The catch is that they (that
is we) only had three days in which to do it!

The Leeds Metropolitan University's team, "Drowned
Rats" (the name was inspired by events on a very wet day
in London), produced the following
game. Designed as 'the maths package that will
help you learn about shape and space', the idea
uses an animated pet as a tool for discovering information
about angles and shapes to navigate a 3D game. By answering
questions relating to angles and shapes, the player helps
their pet to earn food to eat, giving him the energy to progress
through the different levels of the game. "The judges' verdict
was very positive: 'quite an exceptional piece of work'."
You can sample a cut down web
based version here...

The verdict: "A panel of experts drawn from
the fields of education, technology and media considered
the project outcomes following the hothouse. In assessing
the projects and feeding back advice to the teams, the judges
used the following broad criteria: educational design; interactive
design; future potential; innovation and originality; team
working and rigour."
Drowned Rats were:
- Richard England (MSc Creative Technology)
- Mark Cormack (BSc Multimedia)
- Richard Simms (BSc Multimedia)
- Vicki Jackson (Teacher)
- Kenneth Lyon (Teacher)
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